Tag: Random Encounter

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  • Swinging Ship

    h1. Swinging Ship Rating: %{color:green}Benign% Box Text: “You look up as a shadow moves to block the sun. Above you is a small sailing ship, suspended between the towering buildings on either side of the street by a writhing net. …

  • Intelligent House Snail

    h1. Intelligent House Snail Rating: %{color:green}Benign% Box Text: “In the middle of the street ahead stands a bizarre structure. A row of townhouses has been twisted into a spiral shape and rests upon an enormous pile of cloth …

  • Stumped Scavengers

    h1. Stumped Scavengers Rating: %{color:blue}Easy% Box Text: “You hear muffled cursing and cries of frustration echoing down the street. Moving towards the sound you find a group of fellow scavengers gathered around the …

  • Screaming Street

    h1. Screaming Street Rating: %{color:blue}Easy% Box Text: “This street seems unusually narrow and catwalks criss-cross above your heads. In the light of your torches you spy strange protrusions from the walls. Human faces …

  • Rapunzel Syndrome

    h1. Rapunzel Syndrome Rating: %{color:gold}Moderate% Box Text: “When you move to brush hair from your eyes a second time you realize something is wrong. Your hair is growing uncontrollably and moves of its own volition. It …

  • Rival Looters

    h1. Rival Looters Rating: %{color:gold}Moderate% Box Text: “Two men walk into the street ahead of you blocking your path, while two come from behind to block your escape. ‘This is our patch...’ shouts a man from a nearby …

  • Fractal Houses

    h1. Fractal Houses Rating: %{color:orange}Difficult% Box Text: “When you entered this house it appeared to be a straight shot to the street on the other side, but now you wander through hallway after hallway uncertain of where …

  • Battle of the Bands

    h1. Battle of the Bands Rating: %{color:orange}Difficult% Box Text: “A cacophony of what could generously be called music blares out from a nearby square. From a distance you two bands of instrumentals posturing and playing at …

  • Twine Spiders

    h1. Twine Spiders Rating: %{color:red}Deadly% Box Text: "Catching motion from the corner of your eye you swing your head upwards. A net is falling from above followed by dozens of cat sized spiders! Their joints click as they move …

  • Living Leather

    h1. Living Leather Rating: %{color:red}Deadly% Box Text: "The walls of this alleyway are coated in a web of veined leather that radiates from a mass that might have once been a storefront. As you pass through, you bump against a …

  • Tiny Golden Man

    h1. Tiny Golden Man Rating: %{color:green}Benign% _Out of the corner of your eye, you spot a little golden figurine trapped under a stone block in the ruins of a building._ If the party gets closer: _You see that the …

  • A Penny Saved

    h1. A Penny Saved Rating: %{color:green}Benign% When scavenging, the party also finds a bag with 50 copper in it. Whomever takes possession of the bag will find himself with a minor curse: he cannot willingly give away any of the …

  • Kenku Thieves

    h1. Kenku Thieves Rating: %{color:green}Benign% _Nothing of note happens._ Unless the party has taken specific measures to guard their henchmen and pack animals, then one specific valuable item is stolen. If the party has …

  • Pottery Barn

    h1. Pottery Barn Rating: %{color:green}Benign% _"Walking through a more commercial section of this neighborhood your gaze falls onto a large shop whose front is just a large plate glass window. A precursory glance into the store …

  • Loose Reclaimers

    h1. Loose Reclaimers Rating: %{color:gold}Moderate% "As you wander around the city, looking for salvageable materials you find yourself yet again at a dead end. The walls are tall and smooth, there are no doors to cut through a …

  • Lifter Souls

    h1. Idle Lifter Souls DM Rolls d6. There are that many lifter souls, and if even their cargo are bricks useful for constructing buildings, if odd the cargo is flat paving stones. As you pick your way through the stone streets you …

  • Glass Menagerie

    h1. Glass Menagerie Rating: %{color:gold}Moderate% _As you round a corner, you are confronted by an army of thousands of tiny glass figurines. Each tiny little soldier is armed with a tiny little obsidian weapon. Most …

  • Trapped Porters

    h1. Trapped Porters Rating: %{color:orange}Difficult% As you pass through this neighborhood you hear faint, but distinct, cries for help. Making your way towards the crier reveals 2 porters. They look disheveled and exhausted, …

  • Gelatinous Polytope Maze

    h1. Gelatinous Polytope Maze _The collapsed building you are passing through looked like a small mountain of rubble from the outside but upon arrival you found a clean square tunnel running through the debris like a mine-shaft. …

  • Walled In

    h1. Walled In Rating: %{color:orange}Difficult% _You've traveled this way before but the street you thought was clear now ends in a 50 foot stone wall. Turning back the way you came you see a group of small rocklike men a …

  • Eternal Duel

    h1. Eternal Duel _Something in the sky sparkles catching your eye. It is soon joined by several more glittering shards describing a graceful arc through the sky. As you watch this cloud of strange objects fly it begins to alter it' …

  • Tanner Thieves

    h1. Tanner Thieves Rating: %{color:orange}Difficult% _Down the road you see a curious sight. Two unarmed tanners are dancing and cavorting in front of a blacksmith shop. They repeatedly slam the door and then throw a brick …

  • Kenku Tricksters

    h1. Kenku Tricksters Rating: %{color:orange}Difficult% As you pass through this neighborhood you hear faint, but distinct, cries for help. Making your way towards the crier reveals 2 porters. They look disheveled and …

  • Random Encounters Rules

    h1. Random Encounter Rules The frequency of a random encounter is determined by the the number of hexes the party moves in the city or below it. h2. Traveling in the City A random encounter occurs every 2d6 hexes while moving in unsafe zones in …