DM Rolls d6. There are that many lifter souls, and if even their cargo are bricks useful for constructing buildings, if odd the cargo is flat paving stones.
As you pick your way through the stone streets you see a line of hulking creatures standing still in the middle of the street with huge pallets of materials stacked high up on their flat hands. On closer inspection they seem to be made out of stone themselves though each of them lack a head. On their back is a platform that has a nearly incomprehensible control panel on the back. Rusted levers, delicate switches, a spot for your hand, some sort of magical gyroscope as well as some things you’ve never seen before.Skill challenge 5 successes before 3 failures
Dexterity, Intelligence, Strength
Sleight of Hand, Arcana, Investigation, Religion, Insight, Perception
If 1-2 on d6: 25% discount on next trading post or supply chain
If 3-4 on d6: 50% discount on next trading post or supply chain
if 5-6 on d6: Free trading post or supply line
Failure: Lifters activate and attack. (Ogres)
Lifter get additional ability usable once.
Drop Load: The Lifter construct drops his cargo on top of all creatures in a 20’ square in front of the lifter. All creatures make a Dexterity saving throw. Creatures that fail take 6d6 bludgeoning damage, success takes half. The affected zone is now difficult terrain.